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- | {{gallery: | ||
- | ===== Luminaris Academy - MOVEMENT ===== | ||
- | ==== Guiding Tenno, Igniting Stars. ==== | ||
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- | [[:guide | MAIN GUIDE]] | ||
- | ====== MODDING 2.0 ====== | ||
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- | ===== What are Mods ===== | ||
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- | Mods are unique cards that enhance the capabilities of your Warframes, weapons, and companions. | ||
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- | They allow you to: | ||
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- | * Increase ability damage. | ||
- | * Multiply weapon fire rate. | ||
- | * Augment Warframe powers. | ||
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- | Mods have infinite uses, can be applied to all supported items without duplicates, and can even be traded with other players. | ||
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- | =====Attributes of a Mod Card: ===== | ||
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- | * **Name**: simply the name of the mod. Sometimes, it may include Mod modifiers such as “Flawed” or “Primed” | ||
- | that represent alternative versions of the same mod with a few changes to how they work. | ||
- | * **Upgrade**: | ||
- | * **Item**: shows mod’s compatibility. Basically, it tells you what kind of equipment this mod is for. There are also mod sets that increase their effect based on how many mods of the same Item type are equipped. Mods can either fit a specific weapon or entire types of gear shows mod’s compatibility. Basically, it tells you what kind of equipment this mod is for. There are also mod sets that increase their effect based on how many mods of the same Item type are equipped. Mods can either fit a specific weapon or entire types of gear. | ||
- | * **Fusion**: shows the current rank of a mod. The process of Fusion is how you upgrade the mod by increasing its rank. | ||
- | * **Drain**: is the number that represents the amount of capacity a mod is going to take when installed. Aura & Stance mods actually add capacity points instead of taking them. | ||
- | * **Polarity**: | ||
- | * **Rarity**: determines the quality of the mod but doesn’t necessarily represent the chance of finding it. A lot of guides often mistake the Mod rarity for Mod type. The rarity shows how good the mod is, while the type adds new conditions or mechanics on top of what a mod does. | ||
- | * **Equipped**: | ||
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- | =====Installing a Mod: ===== | ||
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- | * Head to your **Arsenal** (main menu -> Equipment -> Arsenal). | ||
- | * Hover over the item you wish to upgrade. | ||
- | * Select “**Upgrade**” | ||
- | * Drag a Mod into an empty Mod slot. | ||
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- | ===== Essential Mods for New Players: ===== | ||
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- | ==== General Mods to have ==== | ||
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- | * **Vitality**: | ||
- | * **Serration**: | ||
- | * **Hornet Strike**: Enhances secondary weapon damage. | ||
- | * **Pressure Point**: Amplifies melee weapon damage. | ||
- | * **Streamline**: | ||
- | * **Intensify**: | ||
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- | ==== Mods for your Warframe ==== | ||
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- | * **Redirection**: | ||
- | * **Vigor**: Enhances both Health and Shields for balanced defense. | ||
- | * **Steel Fiber**: Increases Armor to mitigate incoming damage. | ||
- | * **Intensify**: | ||
- | * **Stretch**: | ||
- | * **Continuity**: | ||
- | * **Streamline**: | ||
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- | ==== Mods for Primary Weapons ==== | ||
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- | * **Point Blank**: Enhances shotgun damage for devastating close-range attacks. | ||
- | * **Split Chamber**: Boosts multi-shot capability for rifles, bows, and snipers. | ||
- | * **Hell' | ||
- | * **Point Strike**: Raises critical chance for rifles, bows, and snipers. | ||
- | * **Blunderbuss**: | ||
- | * **Vital Sense**: Amplifies critical damage for rifles, bows, and snipers. | ||
- | * **Ravage**: Boosts critical damage for shotguns. | ||
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- | ==== Mods for Secondary Weapons ==== | ||
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